terça-feira, 17 de março de 2020

A Pirate'S Life, Maybe Not For Me

We've had Tortuga 1667 for nearly a year, and we've only played it twice. That's not entirely uncommon given how many games we have, but I find myself wondering why we haven't gotten it to the table more often.

A big part of it is that Tortuga 1667 wants to be a social deduction game, a genre of game that generally requires a large number of players to be interesting, and most of our non-RPG gaming tends to be done in groups of 2-4 players. Plus I don't really like social deduction games. I find them to be too abstract and lacking in interesting game mechanics or compelling adventure, the two things I tend to look for in a game.

So how did we end up with this game in the first place? Well, it is absolutely beautiful too look at, and it was offered as an add-on in Facade Games' Kickstarter campaign for Deadwood 1876. Plus the player official player count is 2-9, so we figured we might be able to make it work for smaller groups.

At the start of the game, each player is given a secret affiliation, either French or English. The game then involves jockeying for the positions on the board that allow you to either move the other players around, or allocate treasure chests to one side or the other. The trick is that you don't know which players are on your side, and every part of the game relies on anticipating whether or not you think the other players will help or hinder you.

For example, a player in the Captain position can call for an attack, which adds more treasure to his ship. But the attack is resolved by each whose pawn is currently on that ship secretly playing a card that will either help or hinder the attack, so an attack will only be successful if the majority of players on the ship think the Captain is on their side.

In our games we found that, due to this voting mechanic, it was very difficult for a player to actually accomplish anything on their turn. Attacks would get voted down, treasure would get moved back and forth, and the social deduction part of the game wasn't very interesting, and more aggravating than fun.

It's possible that this game just needs more players than we normally have on hand (we played one game with 3 and one with 5), but honestly, if we ever have a table of 6 or more players we're more likely to play a meatier game like Battlestar Galactica, which makes more interesting use of the "secret betrayer" idea, or Dune, which allows players to decide how much "shifting alliances" they want in the game.

Rating: 2 (out of 5) This game just isn't compelling enough at low player counts, and not worth the effort of getting a large group together.

Quando eu te falei em amor

Quando os meus olhos te tocaram
Eu senti que encontrara
A outra, metade de mim
Tive medo de acordar
Como se vivesse um sonho
Que não pensei em realizar
E a força do desejo
Faz me chegar perto de ti

Quando eu te falei em amor
Tu sorriste para mim
E o mundo ficou bem melhor
Quando eu te falei em amor
Nos sentimos os dois
Que o amanha vem depois
E não no fim

Estas linhas que hoje escrevo
São do livro da memória
Do que eu sinto por ti
E tudo o que tu me das
É parte da história que eu ainda não vivi
E a força do desejo
Faz me chegar de ti

Quando eu te falei em amor
Tu sorriste para mim
E o mundo ficou bem melhor
Quando eu te falei em amor
Nos sentimos os dois
Que o amanha vem depois e não no fim

André Sardet

Collide

The dawn is breaking
A light shining through
You're barely waking
And I'm tangled up in you
Yeah

But I'm open, you're closed
Where I follow, you'll go
I worry I won't see your face
Light up again

Even the best fall down sometimes
Even the wrong words seem to rhyme
Out of the doubt that fills my mind
I somehow find, you and I collide

I'm quiet, you know
You make a first impression
I've found I'm scared to know
I'm always on your mind

Even the best fall down sometimes
Even the stars refuse to shine
Out of the back you fall in time
I somehow find, you and I collide

Don't stop here
I've lost my place
I'm close behind

Even the best fall down sometimes
Even the wrong words seem to rhyme
Out of the doubt that fills your mind

You finally find, you and I collide
You finally find You and I collide
You finally findYou and I collide

Howie Day


Everything

You're a falling star, You're the get away
car.

You're the line in the sand when I go too
far.

You're the swimming pool, on an August day.
And You're the perfect thing to see.

And you play it coy, but it's kinda cute.
Ah, When you smile at me you know exactly what you
do.

Baby don't pretend, that you don't know it's
true.

Cause you can see it when I look at you.

And in this crazy life, and through these crazy
times

It's you, it's you, You make me sing.
You're every line, you're every word, you're
everything.


You're a carousel, you're a wishing well,
And you light me up, when you ring my bell.
You're a mystery, you're from outer space,
You're every minute of my everyday.

And I can't believe, uh that I'm your man,
And I get to kiss you baby just because I
can.

Whatever comes our way, ah we'll see it
through,

And you know that's what our love can do.

And in this crazy life, and through these crazy
times

It's you, it's you, You make me sing
You're every line, you're every word, you're
everything.


So, La, La, La, La, La, La, La
So, La, La, La, La, La, La, La

And in this crazy life, and through these crazy
times

It's you, it's you, You make me sing.
You're every line, you're every word, you're
everything.

You're every song, and I sing along.
Cause you're my everything.
yeah, yeah

So, La, La, La, La, La, La, La
So, La, La, La, La, La, La, La

Michael Bublé