sexta-feira, 5 de junho de 2020

Open Sesame (Dlink - CVE-2012-4046)

A couple weeks ago a vulnerability was posted for the dlink DCS-9xx series of cameras. The author of the disclosure found that the setup application that comes with the camera is able to send a specifically crafted request to a camera on the same network and receive its password in plaintext. I figured this was a good chance to do some analysis and figure out exactly how the application carried out this functionality and possibly create a script to pull the password out of a camera.

The basic functionality of the application is as follows:

  • Application sends out a UDP broadcast on port 5978
  • Camera sees the broadcast on port 5978 and inspects the payload – if it sees that the initial part of the payload contains "FF FF FF FF FF FF" it responds (UDP broadcast port 5978) with an encoded payload with its own MAC address
  • Application retrieves the camera's response and creates another UDP broadcast but this time it sets the payload to contain the target camera's MAC address, this encoded value contains the command to send over the password
  • Camera sees the broadcast on port 5978 and checks that it is meant for it by inspecting the MAC address that has been specified in the payload, it responds with an encoded payload that contains its password (base64 encoded)

After spending some time with the application in a debugger I found what looked like it was responsible for the decoding of the encoded values that are passed:


super exciting screen shot.
After spending some time documenting the functionality I came up with the following notes (messy wall of text):

CommandComments
.JGE SHORT 0A729D36; stage1
./MOV EDX,DWORD PTR SS:[LOCAL.2]; set EDX to our 1st stage half decoded buffer
.|MOV ECX,DWORD PTR SS:[LOCAL.4]; set ECX to our current count/offset
.|MOV EAX,DWORD PTR SS:[LOCAL.3]; set EAX to our base64 encoded payload
.|MOVSX EAX,BYTE PTR DS:[EAX]; set EAX to the current value in our base64 payload
.|MOV AL,BYTE PTR DS:[EAX+0A841934]; set EAX/AL to a hardcoded offset of its value table is at 0a841934
.|MOV BYTE PTR DS:[ECX+EDX],AL; ECX = Offset, EDX = start of our half-decoded buffer, write our current byte there
.|INC DWORD PTR SS:[LOCAL.4]; increment our offset/count
.|INC DWORD PTR SS:[LOCAL.3]; increment our base64 buffer to next value
.|MOV EDX,DWORD PTR SS:[LOCAL.4]; set EDX to our counter
.|CMP EDX,DWORD PTR SS:[ARG.2]; compare EDX (counter) to our total size
.\JL SHORT 0A729D13; jump back if we have not finished half decoding our input value
.MOV ECX,DWORD PTR SS:[ARG.3]; Looks like this will point at our decoded buffer
.MOV DWORD PTR SS:[LOCAL.5],ECX; set Arg5 to our decoded destination
.MOV EAX,DWORD PTR SS:[LOCAL.2]; set EAX to our half-decoded buffer
.MOV DWORD PTR SS:[LOCAL.3],EAX; set arg3 to point at our half-decoded buffer
.MOV EDX,DWORD PTR SS:[ARG.4]; ???? 1500 decimal
.XOR ECX,ECX; clear ECX
.MOV DWORD PTR DS:[EDX],ECX; clear out arg4 value
.XOR EAX,EAX; clear out EAX
.MOV DWORD PTR SS:[LOCAL.6],EAX; clear out local.6
.JMP SHORT 0A729DAE; JUMP
./MOV EDX,DWORD PTR SS:[LOCAL.3]; move our current half-decoded dword position into EDX
.|MOV CL,BYTE PTR DS:[EDX]; move our current byte into ECX (CL) (dword[0])
.|SHL ECX,2; shift left 2 dword[0]
.|MOV EAX,DWORD PTR SS:[LOCAL.3]; move our current dword position into EAX
.|MOVSX EDX,BYTE PTR DS:[EAX+1]; move our current dword position + 1 (dword[1]) into EDX
.|SAR EDX,4; shift right 4 dword[1]
.|ADD CL,DL; add (shift left 2 dword[0]) + (shift right 4 dword[1])
.|MOV EAX,DWORD PTR SS:[LOCAL.5]; set EAX to our current decoded buffer position
.|MOV BYTE PTR DS:[EAX],CL; write our decoded (dword[0]) value to or decoded buffer
.|INC DWORD PTR SS:[LOCAL.5]; increment our position in the decoded buffer
.|MOV EDX,DWORD PTR SS:[LOCAL.3]; set EDX to our current dword position
.|MOV CL,BYTE PTR DS:[EDX+1]; set ECX to dword[1]
.|SHL ECX,4; left shift 4 dword[1]
.|MOV EAX,DWORD PTR SS:[LOCAL.3]; set EAX to our current dword position
.|MOVSX EDX,BYTE PTR DS:[EAX+2]; set EDX to dword[2]
.|SAR EDX,2; shift right 2 dword[2]
.|ADD CL,DL; add (left shift 4 dword[1]) + (right shift 2 dword[2])
.|MOV EAX,DWORD PTR SS:[LOCAL.5]; set EAX to our next spot in the decoded buffer
.|MOV BYTE PTR DS:[EAX],CL; write our decoded value into our decoded buffer
.|INC DWORD PTR SS:[LOCAL.5]; move to the next spot in our decoded buffer
.|MOV EDX,DWORD PTR SS:[LOCAL.3]; set EDX to our current half-decoded dword
.|MOV CL,BYTE PTR DS:[EDX+2]; set ECX dword[2]
.|SHL ECX,6; shift left 6 dword[2]
.|MOV EAX,DWORD PTR SS:[LOCAL.3]; set EAX to our current half-decoded dword
.|ADD CL,BYTE PTR DS:[EAX+3]; add dword[2] + dword[3]
.|MOV EDX,DWORD PTR SS:[LOCAL.5]; set EDX to point at our next spot in our decoded buffer
.|MOV BYTE PTR DS:[EDX],CL; write our decoded byte to our decoded buffer
.|INC DWORD PTR SS:[LOCAL.5]; move to the next spot in our decoded buffer
.|ADD DWORD PTR SS:[LOCAL.3],4; increment our encoded buffer to point at our next dword
.|MOV ECX,DWORD PTR SS:[ARG.4]; set ECX to our current offset?
.|ADD DWORD PTR DS:[ECX],3; add 3 to our current offset?
.|ADD DWORD PTR SS:[LOCAL.6],4; add 4 to our byte counter??
.|MOV EAX,DWORD PTR SS:[ARG.2]; move total size into EAX
.|ADD EAX,-4; subtract 4 from total size
.|CMP EAX,DWORD PTR SS:[LOCAL.6]; compare our total bytes to read bytes
.\JG SHORT 0A729D50; jump back if we are not done
.MOV EDX,DWORD PTR SS:[LOCAL.3]; set EDX to our last DWORD of encoded buffer
.MOVSX ECX,BYTE PTR DS:[EDX+3]; set ECX to dword[3] last byte of our half-decoded dword (dword + 3)
.INC ECX; increment the value of dword[3]
.JE SHORT 0A729E1E
.MOV EAX,DWORD PTR SS:[LOCAL.3]; set EAX to our current half-decoded dword
.MOV DL,BYTE PTR DS:[EAX]; set EDX (DL) to dword[0]
.SHL EDX,2; shift left 2 dword[0]
.MOV ECX,DWORD PTR SS:[LOCAL.3]; set ECX to our current encoded dword position
.MOVSX EAX,BYTE PTR DS:[ECX+1]; set EAX to dword[1]
.SAR EAX,4; shift right 4 dword[1]
.ADD DL,AL; add (shifted left 2 dword[0]) + (shifted right 4 dword[1])
.MOV ECX,DWORD PTR SS:[LOCAL.5]; set ECX to point at our next spot in our decoded buffer
.MOV BYTE PTR DS:[ECX],DL; write our decoded value (EDX/DL) to our decoded buffer
.INC DWORD PTR SS:[LOCAL.5]; move to the next spot in our decoded buffer
.MOV EDX,DWORD PTR SS:[LOCAL.3]; set EDX to point at our dword
.MOV AL,BYTE PTR DS:[EDX+1]; set EAX/AL to dword[1]
.SHL EAX,4; shift left 4 dword[1]
.MOV EDX,DWORD PTR SS:[LOCAL.3]; set EDX to our current dword
.MOVSX ECX,BYTE PTR DS:[EDX+2]; set ECX to dword[2]
.SAR ECX,2; shift right 2 dword[2]
.ADD AL,CL; add (shifted left 4 dword[1]) + (shifted right 2 dword[2])
.MOV EDX,DWORD PTR SS:[LOCAL.5]; set EDX to point at our current spot in our decoded buffer
.MOV BYTE PTR DS:[EDX],AL; write our decoded value to the decoded buffer
.INC DWORD PTR SS:[LOCAL.5]; move to the next spot in our decoded buffer
.MOV EAX,DWORD PTR SS:[LOCAL.3]; set EAX to point at our current dword
.MOV CL,BYTE PTR DS:[EAX+2]; set ECX/CL to dword[2]
.SHL ECX,6; shift left 6 dword[2]
.MOV EAX,DWORD PTR SS:[LOCAL.3]; point EAX at our current dword
.ADD CL,BYTE PTR DS:[EAX+3]; add dword[3] + (shifted left 6 dword[2])
.MOV EDX,DWORD PTR SS:[LOCAL.5]; point EDX at our current decoded buffer
.MOV BYTE PTR DS:[EDX],CL; write our decoded value to the decoded buffer
.INC DWORD PTR SS:[LOCAL.5]; increment our deocded buffer
.MOV ECX,DWORD PTR SS:[ARG.4]; set ECX to our current offset?
.ADD DWORD PTR DS:[ECX],3; add 4 for our current byte counter?
.JMP 0A729EA6; jump

Translated into english: the application first uses a lookup table to translate every byte in the input string, to do this it uses the value of the current byte as an offset into the table.  After it is done with "stage1" it traverses the translated input buffer a dword at a time and does some bit shifting and addition to fully decode the value. The following roughly shows the "stage2" routine:
(Dword[0] << 2) + (Dword[1] >> 4) = unencoded byte 1 
(Dword[1] << 4) + (Dword[2] >> 2) = unencoded byte 2 
(Dword[2] << 6) + Dword[3] = unencoded byte 3

I then confirmed that this routine worked on an "encoded" value that went over the wire from the application to the camera. After confirming the encoding scheme worked, I recreated the network transaction the application does with the camera to create a stand alone script that will retrieve the password from a camera that is on the same lan as the "attacker". The script can be found here, thanks to Jason Doyle for the original finding (@jasond0yle ).
Related articles

How Do I Get Started With Bug Bounty ?

How do I get started with bug bounty hunting? How do I improve my skills?



These are some simple steps that every bug bounty hunter can use to get started and improve their skills:

Learn to make it; then break it!
A major chunk of the hacker's mindset consists of wanting to learn more. In order to really exploit issues and discover further potential vulnerabilities, hackers are encouraged to learn to build what they are targeting. By doing this, there is a greater likelihood that hacker will understand the component being targeted and where most issues appear. For example, when people ask me how to take over a sub-domain, I make sure they understand the Domain Name System (DNS) first and let them set up their own website to play around attempting to "claim" that domain.

Read books. Lots of books.
One way to get better is by reading fellow hunters' and hackers' write-ups. Follow /r/netsec and Twitter for fantastic write-ups ranging from a variety of security-related topics that will not only motivate you but help you improve. For a list of good books to read, please refer to "What books should I read?".

Join discussions and ask questions.
As you may be aware, the information security community is full of interesting discussions ranging from breaches to surveillance, and further. The bug bounty community consists of hunters, security analysts, and platform staff helping one and another get better at what they do. There are two very popular bug bounty forums: Bug Bounty Forum and Bug Bounty World.

Participate in open source projects; learn to code.
Go to https://github.com/explore or https://gitlab.com/explore/projects and pick a project to contribute to. By doing so you will improve your general coding and communication skills. On top of that, read https://learnpythonthehardway.org/ and https://linuxjourney.com/.

Help others. If you can teach it, you have mastered it.
Once you discover something new and believe others would benefit from learning about your discovery, publish a write-up about it. Not only will you help others, you will learn to really master the topic because you can actually explain it properly.

Smile when you get feedback and use it to your advantage.
The bug bounty community is full of people wanting to help others so do not be surprised if someone gives you some constructive feedback about your work. Learn from your mistakes and in doing so use it to your advantage. I have a little physical notebook where I keep track of the little things that I learnt during the day and the feedback that people gave me.


Learn to approach a target.
The first step when approaching a target is always going to be reconnaissance — preliminary gathering of information about the target. If the target is a web application, start by browsing around like a normal user and get to know the website's purpose. Then you can start enumerating endpoints such as sub-domains, ports and web paths.

A woodsman was once asked, "What would you do if you had just five minutes to chop down a tree?" He answered, "I would spend the first two and a half minutes sharpening my axe."
As you progress, you will start to notice patterns and find yourself refining your hunting methodology. You will probably also start automating a lot of the repetitive tasks.

Related posts


Chapter 1To 5 HTML

Contents

 
About
 
................................................................................................................................................................................... 1
 
Chapter 1: Getting started with HTML
 
................................................................................................................ 2
 
Section 1.1: Hello World 2
 
Chapter 2: Doctypes
 
.................................................................................................................................................... 4
 
Section 2.1: Adding the Doctype 4
Section 2.2: HTML 5 Doctype 4
 
Chapter 3: Headings
 
.................................................................................................................................................... 5
 
Section 3.1: Using Headings 5
 
Chapter 4: Paragraphs
 
.............................................................................................................................................. 6
 
Section 4.1: HTML Paragraphs
Chapter 5: Text Formatting
 
.....................................................................................................................................  6
.....................................................................................................................................  7
 
Section 5.1: Highlighting 7
Section 5.2: Bold, Italic, and Underline 7
Section 5.3: Abbreviation 8
Section 5.4: Inserted, Deleted, or Stricken 8
Section 5.5: Superscript and Subscript 8
 
Chapter 1: Getting started with HTML

Version Specification Release Date
1.0 N/A 1994-01-01
2.0 RFC 1866
1995-11-24
3.2 W3C: HTML 3.2 Specification
1997-01-14
4.0 W3C: HTML 4.0 Specification
1998-04-24
4.01 W3C: HTML 4.01 Specification
1999-12-24
5 WHATWG: HTML Living Standard
2014-10-28
5.1 W3C: HTML 5.1 Specification
2016-11-01
Section 1.1: Hello World
Introduction

HTML (Hypertext Markup Language) uses a markup system composed of elements which represent specific content. Markup means that with HTML you declare what is presented to a viewer, not how it is presented. Visual representations are defined by Cascading Style Sheets (CSS) and realized by browsers. Still existing elements that allow for such, like e.g. font, "are entirely obsolete, and must not be used by authors"[1].
HTML is sometimes called a programming language but it has no logic, so is a markup language. HTML tags provide semantic meaning and machine-readability to the content in the page.
An element usually consists of an opening tag (<element_name>), a closing tag (</element_name>), which contain the element's name surrounded by angle brackets, and the content in between:
<element_name>...content...</element_name>

There are some HTML elements that don't have a closing tag or any contents. These are called void elements. Void elements include <img>, <meta>, <link> and <input>.
Element names can be thought of as descriptive keywords for the content they contain, such as video, audio, table, footer.
A HTML page may consist of potentially hundreds of elements which are then read by a web browser, interpreted and rendered into human readable or audible content on the screen.
For this document it is important to note the difference between elements and tags:

Elements: video, audio, table, footer

Tags: <video>, <audio>, <table>, <footer>, </html>, </body>


Element insight

Let's break down a tag...

The <p> tag represents a common paragraph.

Elements commonly have an opening tag and a closing tag. The opening tag contains the element's name in angle brackets (<p>). The closing tag is identical to the opening tag with the addition of a forward slash (/) between the opening bracket and the element's name (</p>).
Content can then go between these two tags: <p>This is a simple paragraph.</p>.
 
Creating a simple page

The following HTML example creates a simple "Hello World" web page.

HTML files can be created using any text editor. The files must be saved with a .html or .htm[2] extension in order to be recognized as HTML files.

Once created, this file can be opened in any web browser.




Simple page break down

These are the tags used in the example:

Tag Meaning
<!DOCTYPE> Defines the HTML version used in the document. In this case it is HTML5.
See the doctypes topic for more information.
Opens the page. No markup should come after the closing tag (</html>). The lang attribute declares
 
<html>


<head>



<meta>
 
the primary language of the page using the ISO language codes (en for English). See the Content Language topic for more information.
Opens the head section, which does not appear in the main browser window but mainly contains information about the HTML document, called metadata. It can also contain imports from external stylesheets and scripts. The closing tag is </head>.
Gives the browser some metadata about the document. The charset attribute declares the character encoding. Modern HTML documents should always use UTF-8, even though it is not a requirement. In HTML, the <meta> tag does not require a closing tag.
See the Meta topic for more information.
 
<title> The title of the page. Text written between this opening and the closing tag (</title>) will be displayed on the tab of the page or in the title bar of the browser.
<body> Opens the part of the document displayed to users, i.e. all the visible or audible content of a page. No content should be added after the closing tag </body>.
<h1> A level 1 heading for the page.
See headings for more information.
<p> Represents a common paragraph of text.

1. ↑ HTML5, 11.2 Non-conforming features
2. ↑ .htm is inherited from the legacy DOS three character file extension limit.
 
Chapter 2: Doctypes

Doctypes - short for 'document type' - help browsers to understand the version of HTML the document is written in for better interpretability. Doctype declarations are not HTML tags and belong at the very top of a document. This topic explains the structure and declaration of various doctypes in HTML.
Section 2.1: Adding the Doctype
The <!DOCTYPE> declaration should always be included at the top of the HTML document, before the <html> tag.

Version ≥ 5

See HTML 5 Doctype for details on the HTML 5 Doctype.


Section 2.2: HTML 5 Doctype
HTML5 is not based on SGML (Standard Generalized Markup Language), and therefore does not require a reference to a DTD (Document Type Definition).
HTML 5 Doctype declaration:

Case Insensitivity

Per the W3.org HTML 5 DOCTYPE Spec:

A DOCTYPE must consist of the following components, in this order:

1. A string that is an ASCII case-insensitive match for the string "<!DOCTYPE".

therefore the following DOCTYPEs are also valid:


This SO article discusses the topic extensively: Uppercase or lowercase doctype?
 
Chapter 3: Headings

HTML provides not only plain paragraph tags, but six separate header tags to indicate headings of various sizes and thicknesses. Enumerated as heading 1 through heading 6, heading 1 has the largest and thickest text while heading 6 is the smallest and thinnest, down to the paragraph level. This topic details proper usage of these tags.
Section 3.1: Using Headings
Headings can be used to describe the topic they precede and they are defined with the <h1> to <h6> tags. Headings support all the global attributes.

<h1> defines the most important heading.
<h6> defines the least important heading.

Defining a heading:

Correct structure matters

Search engines and other user agents usually index page content based on heading elements, for example to create a table of contents, so using the correct structure for headings is important.
In general, an article should have one h1 element for the main title followed by h2 subtitles – going down a layer if necessary. If there are h1 elements on a higher level they shoudn't be used to describe any lower level content.

Example document (extra intendation to illustrate hierarchy):

 
Chapter 4: Paragraphs

Column Column
<p> Defines a paragraph
<br> Inserts a single line break
<pre> Defines pre-formatted text

Paragraphs are the most basic HTML element. This topic explains and demonstrates the usage of the paragraph element in HTML.

Section 4.1: HTML Paragraphs

The HTML <p> element defines a paragraph:


Display-

You cannot be sure how HTML will be displayed.

Large or small screens, and resized windows will create different results.

With HTML, you cannot change the output by adding extra spaces or extra lines in your HTML code. The browser will remove any extra spaces and extra lines when the page is displayed:
 
Chapter 5: Text Formatting

While most HTML tags are used to create elements, HTML also provides in-text formatting tags to apply specific text-related styles to portions of text. This topic includes examples of HTML text formatting such as highlighting, bolding, underlining, subscript, and stricken text

Section 5.1: Highlighting

The <mark> element is new in HTML5 and is used to mark or highlight text in a document "due to its relevance in another context".1

The most common example would be in the results of a search were the user has entered a search query and results are shown highlighting the desired query.


Output:


A common standard formatting is black text on a yellow background, but this can be changed with CSS.

Section 5.2: Bold, Italic, and Underline
Bold Text

To bold text, use the <strong> or <b> tags:


or


What's the difference? Semantics. <strong> is used to indicate that the text is fundamentally or semantically important to the surrounding text, while <b> indicates no such importance and simply represents text that should be bolded.

If you were to use <b> a text-to-speech program would not say the word(s) any differently than any of the other words around it - you are simply drawing attention to them without adding any additional importance. By using
<strong>, though, the same program would want to speak those word(s) with a different tone of voice to convey that the text is important in some way.

Italic Text

To italicize text, use the <em> or <i> tags:

 
or


What's the difference? Semantics. <em> is used to indicate that the text should have extra emphasis that should be stressed, while <i> simply represents text which should be set off from the normal text around it.

For example, if you wanted to stress the action inside a sentence, one might do so by emphasizing it in italics via
<em>: "Would you just submit the edit already?"

But if you were identifying a book or newspaper that you would normally italicize stylistically, you would simply use
<i>: "I was forced to read Romeo and Juliet in high school.

Underlined Text

While the <u> element itself was deprecated in HTMl 4, it was reintroduced with alternate semantic meaning in HTML 5 - to represent an unarticulated, non-textual annotation. You might use such a rendering to indicate misspelled text on the page, or for a Chinese proper name mark.


Section 5.3: Abbreviation

To mark some expression as an abbreviation, use <abbr> tag:


If present, the title attribute is used to present the full description of such abbreviation.

Section 5.4: Inserted, Deleted, or Stricken

To mark text as inserted, use the <ins> tag:


To mark text as deleted, use the <del> tag:


To strike through text, use the <s> tag:


Section 5.5: Superscript and Subscript

To offset text either upward or downward you can use the tags <sup> and <sub>. To create superscript:
 

To create subscript:
 
@EVERYTHINGNT

More articles


The RastaLabs Experience

Introduction


It was 20 November, and I was just starting to wonder what I would do during the next month. I had already left my previous job, and the new one would only start in January. Playing with PS4 all month might sound fun for some people, but I knew I would get bored quickly.

Even though I have some limited red teaming experience, I always felt that I wanted to explore the excitement of getting Domain Admin – again. I got my first DA in ˜2010 using pass-the-hash, but that was a loooong time ago, and things change quickly.
While reading the backlogs of one of the many Slack rooms, I noticed that certain chat rooms were praising RastaLabs. Looking at the lab description, I felt "this is it, this is exactly what I need." How hard could it be, I have a whole month ahead of me, surely I will finish it before Christmas. Boy, was I wrong.



The one-time fee of starting the lab is 90 GBP which includes the first month, then every additional month costs 20 GBP. I felt like I was stealing money from Rastamouse and Hackthebox... How can it be so cheap? Sometimes cheap indicates low quality, but not in this case.



My experience


Regarding my previous experience, I already took OSCP, OSCE, SLAE (Securitytube Linux Assembly Expert), and PSP (Powershell for Pentesters), all of which helped me a lot during the lab. I also had some limited red teaming experience. I had more-than-average experience with AV evasion, and I already had experience with the new post-exploit frameworks like Covenant and Powershell Empire. As for writing exploits, I knew how a buffer overflow or a format string attack worked, but I lacked practice in bypassing ASLR and NX. I basically had zero experience with Mimikatz on Windows 10. I used Mimikatz back in 2012, but probably not since. I also had a lot of knowledge on how to do X and Y, on useful tools and hot techniques, but I lacked recent experience with them. Finally, I am usually the last when it comes to speed in hacking, but I have always balanced my lack of speed with perseverance.

RastaLabs starts in 3,2,1 ...


So I paid the initial entry fee, got the VPN connection pack, connected to the lab, and got my first flag after ... 4 days. And there were 17 of them in total. This was the first time I started to worry. I did everything to keep myself on the wrong track, stupid things like assuming incorrect lab network addresses, scanning too few machines, finding the incorrect breadcrumbs via OSINT, trying to exploit a patched web service (as most OSCPers would do), etc. I was also continually struggling with the tools I was using, as I never knew whether they were buggy, or I was misusing them, or this is just not the way to get the flag. I am sure someone with luck and experience could have done this stage in 2-3 hours, but hey, I was there to gain experience.

During the lab, whenever I got stuck with the same problem for more than 30-40 hours and my frustration was running high, I pinged Rastamouse on the official RastaLabs support channel on https://mm.netsecfocus.com/. I usually approached him like "Hi, I tried X, Y, and Z but no luck", then he replied "yeah, try Y harder". This kind of information was usually all I needed, and 2-3 hours later I was back on track again. His help was always enough, but never too much to spoil the fun. The availability and professionalism of Rastamouse was 10/10. Huge multi-billion dollar companies fail to provide good enough support, this one guy here was always there to help. Amazing. I highly recommend joining the Mattermost channel – it will help you a lot to see that you are not the only one stuck with problems. But please do not DM him or the channel if you have not already tried harder.

What's really lovely in the lab is that you can expect real-world scenarios with "RastaLabs employees" working on their computer, reading emails, browsing the web, etc. I believe it is not a spoiler here that at some point in time you have to deliver malware that evades the MS Defender AV on the machine. Yes, there is a real working Defender on the machines, and although it is a bit out of date, it might catch your default payload very quickly. As I previously mentioned, luckily I had recent experience with AV evasion, so this part was not new to me. I highly recommend setting up your own Win10 with the latest Defender updates and testing your payload on it first. If it works there, it will work in the lab. This part can be especially frustrating, because the only feedback you get from the lab is that nothing is happening, and there is no way to debug it. Test your solution locally first.

Powershell Empire turned out to be an excellent solution for me, the only functionality it lacked was Port Forwarding. But you can drop other tools to do this job efficiently.

A little help: even if you manage to deliver your payload and you have a working C&C, it does not mean your task with AV evasion is over. It is highly probable that Defender will block your post-exploit codes. To bypass this, read all the blog posts from Rastamouse about AMSI bypass. This is important.

Lateral movement


When you finally get your first shell back ...



A whole new world starts. From now on, you will spend significant time on password cracking, lateral movement, persistence, and figuring out how Windows AD works.
In the past, I played a lot of CTF, and from time to time I got the feeling "yeah, even though this challenge was fun, it was not realistic". This never happened during RastaLabs. All the challenges and solutions were 100% realistic, and as the "Ars poetica" of RastaLabs states:



...which is sooooo true. None of the tasks involve any exploit of any CVE. You need a different mindset for this lab. You need to think about misconfigurations, crackable passwords, privilege abuse, and similar issues. But I believe this lab is still harder to own than 90% of the organizations out there. The only help is that there are no blue-teamers killing our shells.

About the architecture of the lab: When connecting to the lab with VPN, you basically found yourself in a network you might label as "Internet", with your target network being behind a firewall, just as a proper corporate network should be.
There are a bunch of workstations – Win10 only, and some servers like fileserver, exchange, DC, SQL server, etc. The majority of servers are Windows Server 2016, and there is one Linux server. The two sites are adequately separated and firewalled.

As time passed, I was getting more and more flags, and I started to feel the power. Then the rollercoaster experience started. I was useless, I knew nothing. Getting the flag, I was god. One hour later, I was useless.



For example, I spent a significant amount of time trying to get GUI access to the workstations. In the end, I managed to get that, just to find out I did not achieve anything with it. For unknown reasons, none of the frameworks I tried had a working VNC, so I set up my own, and it was pain.

On December 18, I finally got Domain Admin privileges. So my estimation to "finish the lab" in one month was not that far off. Except that I was far from finishing it, as I still had to find five other flags I was missing. You might ask "you already have DA, how hard could it be to find the remaining five?". Spoiler alert, it was hard. Or to be more precise, not hard, just challenging, and time-consuming. This was also a time when connections on Mattermost RastaLabs channel helped me a lot. Hints like "flag X is on machine Y" helped me keep motivated, yet it did not spoil the fun. Without hints like this, I would not have written this post but would have been stuck with multiple flags.

About exploitation


And there was the infamous challenge, "ROP the night away." This was totally different from the other 16. I believe this image explains it all:


If you are not friends with GDB, well, you will have a hard time. If you don't have lots of hands-on experience with NX bypass - a.k.a ROP - like me, you will have a hard time with this challenge. The binary exploit challenges during OSCP and OSCE exams are nowhere near as complex as this one. If you have OSEE, you will be fine. For this challenge, I used GDB-Peda and Python pwntools – check them out in case you are not familiar with them. For me, solving this challenge took about 40 hours. Experienced CTF people could probably solve it in 4 hours or less.

Conclusion


I would not recommend taking this lab for total beginners *. I also do not recommend doing the lab if you only have limited time per day, which is especially true if you are working on your home computer. I probably would have saved hours or even days if I had set up a dedicated server in the cloud for this lab. The issue was that the lab workstations were rebooted every day, which meant that I always lost my shells. "Persistence FTW", you might say, but if your C&C is down when the workstation reboots, you are screwed. "Scheduled tasks FTW", you might say, but unless you have a strict schedule on when you start your computer, you will end up with a bunch of scheduled tasks just to get back the shell whenever you start your computer. Day after day I spent the first hour getting back to where I had been the day before. And I just figured out at the end of the lab why some of my scheduled tasks were not working ...

I would be really interested to see how much time I spent connected to the lab. Probably it was around 200–250 hours in total, which I believe is more than I spent on OSCP and OSCE combined. But it was totally worth it. I really feel the power now that I learned so many useful things.

But if you consider that the price of the one-month lab is 20 GBP, it is still a very cheap option to practice your skills. 
* It is totally OK to do the lab in 6 months, in case you start as a beginner. That is still just 190 GBP for the months of lab access, and you will gain a lot of experience during this time. You will probably have a hard time reaching the point when you have a working shell, but it is OK. You can find every information on Google, you just need time, patience and willingness to get there.

Anyway, it is still an option not to aim to "get all the flags". Even just by getting the first two flags, you will gain significant experience in "getting a foothold". But for me, not getting all the flags was never an option.



If you are still unconvinced, check these other blog posts:

Or see what others wrote about RastaLabs.


Footnote


In case you start the lab, please, pretty please, follow the rules, and do not spoil the fun for others. Do not leave your tools around, do not keep shared drives open, do not leave FLAGs around. Leave the machine as it was. If you have to upload a file, put it in a folder others won't easily find. This is a necessary mindset when it comes to real-world red teaming. Don't forget to drop a party parrot into the chat whenever you or someone else gets a new flag. And don't forget:
OSCP has no power here. Cry harder!

I will probably keep my subscription to the lab and try new things, new post-exploit frameworks. I would like to thank @_rastamouse for this great experience, @superkojiman for the ROP challenge. Hackthebox for hosting the lab with excellent uptime.
As for @gentilkiwi and @harmj0y, these two guys probably advanced red-teaming more than everyone else combined together. pwntools from @gallopsled was also really helpful. And I will be forever grateful to Bradley from finance for his continuous support whenever I lost my shells.
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quinta-feira, 4 de junho de 2020

How To Automatically Translate Any Android App Into Any Language

There is the number of applications which are not having the features of translating apps to your favorite languages. This makes it difficult for the users to translate apps into their native language. Today, I am going to tell you about an application which will help you to Automatically Translate Any Android App into Any Language.
Nowadays there are around hundreds of application on play store which is having the feature of translate but some applications don't have this features. This is just because they don't have proper developers or sometimes translators.
There is an application launched by Akhil Kedia from XDA Developer which made it possible for all the users to translate the application to any language you need. This is something which everyone needs it.
Akhil Kedia built an Xposed module in which users can easily change the language of any application to whichever they like or love. Personally, we all love English language but there are peoples in many parts of the world they are suitable for other languages.
Automatically Translate Any Android App into Any Language
Automatically Translate Any Android App into Any Language

Automatically Translate Any Android App into Any Language

The best part about this Xposed Module is that it translates the application to any language whichever you like and there are around many languages which you can try it. The other best part about this application is that the user interface which is amazing.
In an Android application, the best thing is the user interface. This is something which helps users to download the module or application to run again and again. There are about many settings which can be changed from the application.
The setup process is a bit different from other applications but if you will look at the application you will definitely love it. Just because of too many settings and features available in the application and you can turn it to any language without any crashing issues of the application.

Requirements:

  • Rooted Android Phone
  • Xposed Framework installed on your phone.
  • Android 5.0 or higher.
  • Unknown Source enabled (You might be knowing it)
How to Automatically Translate Any Android App into Any Language
  • Download the module called as All Trans from here: Download
Automatically Translate Any Android App
  • Now, after installation, it will ask you to reboot your phone to activate the module
  • Now, you need to get the API Key to get it you need to sign up with Yandex first so sign up: Yandex Sign up
Automatically Translate Any Android App
  • Then after sign up you will get the API key just enter the API key in the All-Trans application.
Automatically Translate Any Android App
  • Open All Trans Application and the swipe right to Global Settings.
Automatically Translate Any Android App
  • Click on Enter Yandex Subscription key and then enter your key.
Automatically Translate Any Android App
  • In Global Settings click on Translate from and select the Language the application is already in. (Eg: English)
Automatically Translate Any Android App
  • Now, click on translate to and select your favorite language. This will change the language.
Automatically Translate Any Android App
  • Swipe left and select the applications which you need to translate and done.
Automatically Translate Any Android App
  • After selecting just open the application and the language is translated automatically.
Automatically Translate Any Android App

Final Words:

This is the best and easy way to Automatically Translate Any Android App into Any Language. I hope you love this article.Share this article with your friends and keep visiting for more tips and tricks like this and I will meet you in the next one.
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quarta-feira, 3 de junho de 2020

Save Your Cloud: Gain Root Access To VMs In OpenNebula 4.6.1


In this post, we show a proof-of-concept attack that gives us root access to a victim's VM in the Cloud Management Platform OpenNebula, which means that we can read and write all its data, install software, etc. The interesting thing about the attack is, that it allows an attacker to bridge the gap between the cloud's high-level web interface and the low-level shell-access to a virtual machine.

Like the latest blogpost of this series, this is a post about an old CSRF- and XSS-vulnerability that dates back to 2014. However, the interesting part is not the vulnerability itself but rather the exploit that we were able to develop for it.

An attacker needs the following information for a successful attack.
  • ID of the VM to attack
    OpenNebula's VM ID is a simple global integer that is increased whenever a VM is instantiated. The attacker may simply guess the ID. Once the attacker can execute JavaScript code in the scope of Sunstone, it is possible to use OpenNebula's API and data structures to retrieve this ID based on the name of the desired VM or its IP address.
  • Operating system & bootloader
    There are various ways to get to know a VMs OS, apart from simply guessing. For example, if the VM runs a publicly accessible web server, the OS of the VM could be leaked in the HTTP-Header Server (see RFC 2616). Another option would be to check the images or the template the VM was created from. Usually, the name and description of an image contains information about the installed OS, especially if the image was imported from a marketplace.
    Since most operating systems are shipped with a default bootloader, making a correct guess about a VMs bootloader is feasible. Even if this is not possible, other approaches can be used (see below).
  • Keyboard layout of the VM's operating system
    As with the VMs bootloader, making an educated guess about a VM's keyboard layout is not difficult. For example, it is highly likely that VMs in a company's cloud will use the keyboard layout of the country the company is located in.

Overview of the Attack

The key idea of this attack is that neither Sunstone nor noVNC check whether keyboard related events were caused by human input or if they were generated by a script. This can be exploited so that gaining root access to a VM in OpenNebula requires five steps:
  1. Using CSRF, a persistent XSS payload is deployed.
  2. The XSS payload controls Sunstone's API.
  3. The noVNC window of the VM to attack is loaded into an iFrame.
  4. The VM is restarted using Sunstone's API.
  5. Keystroke-events are simulated in the iFrame to let the bootloader open a root shell.

Figure 1: OpenNebula's Sunstone Interface displaying the terminal of a VM in a noVNC window.

The following sections give detailed information about each step.

Executing Remote Code in Sunstone

In Sunstone, every account can choose a display language. This choice is stored as an account parameter (e.g. for English LANG=en_US). In Sunstone, the value of the LANG parameter is used to construct a <script> tag that loads the corresponding localization script. For English, this creates the following tag:
<script src="locale/en_US/en_US.js?v=4.6.1" type="text/javascript"></script>
Setting the LANG parameter to a different string directly manipulates the path in the script tag. This poses an XSS vulnerability. By setting the LANG parameter to LANG="onerror=alert(1)//, the resulting script tag looks as follows:
<script src="locale/"onerror=alert(1)///"onerror=alert(1)//.js?v=4.6.1" type="text/javascript"></script>
For the web browser, this is a command to fetch the script locale/ from the server. However, this URL points to a folder, not a script. Therefore, what the server returns is no JavaScript. For the browser, this is an error, so the browser executes the JavaScript in the onerror statement: alert(1). The rest of the line (including the second alert(1)) is treated as comment due to the forward slashes.

When a user updates the language setting, the browser sends an XMLHttpRequest of the form
{ "action" : { "perform" : "update", "params" : { "template_raw" : "LANG=\"en_US\"" } }}
to the server (The original request contains more parameters. Since these parameters are irrelevant for the technique, we omitted them for readability.). Forging a request to Sunstone from some other web page via the victim's browser requires a trick since one cannot use an XMLHttpRequest due to restrictions enforced by the browser's Same-Origin-Policy. Nevertheless, using a self-submitting HTML form, the attacker can let the victim's browser issue a POST request that is similar enough to an XMLHttpRequest so that the server accepts it.

An HTML form field like
<input name='deliver' value='attacker' />
is translated to a request in the form of deliver=attacker. To create a request changing the user's language setting to en_US, the HTML form has to look like
<input name='{"action":{"perform":"update","params":{"template_raw":"LANG' value='\"en_US\""}}}' />
Notice that the equals sign in LANG=\"en_US\" is inserted by the browser because of the name=value format.

Figure 2: OpenNebula's Sunstone Interface displaying a user's attributes with the malicious payload in the LANG attribute.

Using this trick, the attacker sets the LANG parameter for the victim's account to "onerror=[remote code]//, where [remote code] is the attacker's exploit code. The attacker can either insert the complete exploit code into this parameter (there is no length limitation) or include code from a server under the attacker's control. Once the user reloads Sunstone, the server delivers HTML code to the client that executes the attacker's exploit.

Prepare Attack on VM

Due to the overwritten language parameter, the victim's browser does not load the localization script that is required for Sunstone to work. Therefore, the attacker achieved code execution, but Sunstone breaks and does not work anymore. For this reason, the attacker needs to set the language back to a working value (e.g. en_US) and reload the page in an iFrame. This way Sunstone is working again in the iFrame, but the attacker can control the iFrame from the outside. In addition, the attack code needs to disable a watchdog timer outside the iFrame that checks whether Sunstone is correctly initialized.

From this point on, the attacker can use the Sunstone API with the privileges of the victim. This way, the attacker can gather all required information like OpenNebula's internal VM ID and the keyboard layout of the VM's operating system from Sunstone's data-structures based on the name or the IP address of the desired VM.

Compromising a VM

Using the Sunstone API the attacker can issue a command to open a VNC connection. However, this command calls window.open, which opens a new browser window that the attacker cannot control. To circumvent this restriction, the attacker can overwrite window.open with a function that creates an iFrame under the attacker's control.

Once the noVNC-iFrame has loaded, the attacker can send keystrokes to the VM using the dispatchEvent function. Keystrokes on character keys can be simulated using keypress events. Keystrokes on special keys (Enter, Tab, etc.) have to be simulated using pairs of keydown and keyup events since noVNC filters keypress events on special keys.

Getting Root Access to VM

To get root access to a VM the attacker can reboot a victim's VM using the Sunstone API and then control the VM's bootloader by interrupting it with keystrokes. Once the attacker can inject commands into the bootloader, it is possible to use recovery options or the single user mode of Linux based operating systems to get a shell with root privileges. The hardest part with this attack is to get the timing right. Usually, one only has a few seconds to interrupt a bootloader. However, if the attacker uses the hard reboot feature, which instantly resets the VM without shutting it down gracefully, the time between the reboot command and the interrupting keystroke can be roughly estimated.

Even if the bootloader is unknown, it is possible to use a try-and-error approach. Since the variety of bootloaders is small, one can try for one particular bootloader and reset the machine if the attack was unsuccessful. Alternatively, one can capture a screenshot of the noVNC canvas of the VM a few seconds after resetting the VM and determine the bootloader.

A video of the attack can be seen here. The browser on the right hand side shows the victim's actions. A second browser on the left hand side shows what is happening in OpenNebula. The console window on the bottom right shows that there is no user-made keyboard input while the attack is happening.